I. Introduction to Warrior
II. Warrior Characteristics and Class Stat Bonus
III. Warrior Class Talent
IV. Warrior Class Skills
V. Warrior Class Certificates

Warriors are combat specialists with strong fighting skills and damage-resistant heavy armor.
Equipped with an axe, Warriors can deal god-like damage and slaughter enemies in the glimpse of an eye. Their HP gives them great survivability as well as defensive buffs.
CharacteristicsUnshakable - Immune to Fear. Axe Expert - Increases P-ATK and M-ATK +10% when equipped with an Axe. Heavy Armor Mastery - Can wear Heavy Armor. |
Precise Defense - Upgrade Max. Lv 20 - For each level, DEF +1%.
Self-Defense - Upgrade Max. Lv 20 - For each level, MAX HP +1%.
War Technology - Upgrade Max. Lv 20 - For each level, CRIT Rate +1%.
Endurance Training - Max Level 1- When using Metal Bluster, DEF +20%.
CQC Training - Upgrade Max. Lv 20 - For each level, STR +1%.
Avenger - Upgrade Max. Lv 20 - For each level, increases Malice caused by attacks +2%.
Weapon Mastery - Upgrade Max. Lv 20 - For each level, ACC +2%.
Rapid Healing - Max Level 10 - For each level, P-Healing +1%.
Weapon Master - Max Level 5 - For each level, when equipped with Melee Weapon, Weapon ATK & M-ATK +2%.
Hatred Release - Max Level 5 - For each level, DMG from Angry Punch +3%.
Strength Training - Max Level 5 - For each level, DMG from Bloody Attack +3%.
Resilient - Max Level 1 - When using Titan's Wall, P-ATK DMG received decreases by an additional 20%.
Lower Body Training - Max Level 5 - For each level, DMG from Onrush +3%.
Survival Training - Max Level 10 - For each level, Sense of Survival's duration +1 sec.
Physically Prepared - Max Level 10 - For each level, P-ATK DMG received -1%.
Sarcasm Skills - Max Level 1 - When using Group Provoke, enemies will incur 20% more damage, duration +2 sec.
Madman - Max Level 1 - When using Excited, ATK & Max HP Bonuses +10%.
Sense of Fear - Max Level 1 - When using Taunt, enemy's EVA penalty +20%, duration +2 sec.
Bloody Attack - Increases P-ATK. Has a 50% chance to deal bonus damage to an enemy twice.
Angry Punch - Increases P-ATK. Damages and enemy and incites a high amount of Malice.
Onrush - Increases P-ATK. Caster instantly charges a target and stuns it for 2 seconds.
Titan's Wall - Reduces received damage for 12 seconds.
Sense of Survival - Increase your MAX HP for 30 seconds and increases P- Healing.
Metal Bluster - Increases DEF for 24 seconds.
Intimidate - Frightens all enemies below within 10 feet, throwing them into a Fear state for 5 seconds. Also decreases their EVA. No effect on boss monsters.
Group Provoke - Increases P-ATK and incites enemies within 20 feet to attack you. Also causes the enemies to take a additional damage 6 seconds.
Taunt I - Increases Malice caused by an attack by +5%.
Iron Armor I - All DEF +5%.
Muscle Flexibility I - Decreases received P-DMG -3%.
Taunt II - Malice caused per attack +8%.
Iron Armor II - All DEF +10%.
Muscle Flexibility II - Decreases received P-DMG -6%.