I. Introduction to Knight
II. Knight Characteristics and Class Stat Bonus
III. Knight Class Talent
IV. Knight Class Skills
V. Knight Class Certificates

CharacteristicsClearmind - Immune to Hypnosis. Rapier Expert - Increases P-ATK and M-ATK +10% when equipped with a Rapier. Heavy Armor Mastery - Can wear Heavy Armor. |
Combat Knowledge - Upgrade Max. Lv 20 - For each level, STR +1%
Fencing - Upgrade Max. Lv 20 - For each level, CRIT Rate +1%
Noble Knowledge - Upgrade Max. Lv 20 - For each level, Max HP +1%
Weight Training - Upgrade Max. Lv 20 - For each level, EVA +1%
Chivalry - Upgrade Max. Lv 20 - For each level, Malice caused by attack +2%
Military Art - Upgrade Max. Lv 20 - For each level, ATK SPD +1%
Classical Tactics - Max Level 10 - For each level, Elegant's duration +1 sec
Battlefield Cyclones - Max Level 1 - When using Judgement Storm, P-ATK DMG +20% every second, duration +2 sec
Thrust Training - Max Level 10 - For each level, ACC +1%
Positioning - Max Level 5 - For each level, DMG from Maelstrom +2%
Practical Training - Max Level 5 - For each level, ATK +2%
Sediment - Max Level 10 - For each level, Focus duration +1 sec
Silence - Max Level 5 - For each level, DMG from Magic Blockade +3%
Loyalty - Max Level 1 - When using Fearless ACC bonus +20% duration +5 sec
Classy Finish - Max Level 1 - When using Knight's Breeze, Move SPD and ATK SPD bonuses +20%
Armor Specialization - Max Level 5 - For each level, all Physical Resistances +1%
Insight - Max Level 1 - When using Fight Back, Shield BLK bonus +20%
Heroism - Max Level 1 - When using Asylum, P-Healing bonus +20% duration +5 sec
Maelstrom - Increases P-ATK. Strikes an enemy 3 times, dealing less damage each hit.
Judgement Storm - Inflicts P-DMG per second on enemies within 10 feet for 12 seconds. Also incites significant Malice.
Magic Blockade - Increases P-ATK. Prevents an enemy from casting skills for 5 seconds. No effect on boss monsters.
Fearless - Increases your ACC for 15 seconds and removes all debuffs.
Knight's Breeze - Increases your Move SPD +30% and ATK SPD for 30 seconds.
Focus - Increases your Double Hit Rate +15% and AGI +10 points for 30 seconds.
Elegant - Increases your EVA +24 and P-Healing +10% for 30 seconds.
Asylum - Within 30 seconds, P-Healing for party members within 15 feet.
Shield Counter - For 12 seconds, Shield Block Rate when attacked, 15% chance of stunning the enemy. Lasts for 3 seconds.
Elegance I - EVA +4%
Defend Master I - When equipped with a 2 H weapon, Parry chance +4%
Rapier Attack I - Increases Double Hit chance +1%, but damage decreases each hit.
Elegance II - EVA +8%
Defend Master II - When equipped with a 2 H weapon, Parry chance +7%
Rapier Attack II - Increases Double Hit chance +2%, but damage decreases each hit.